The core of the Agile Sports Framework™ is a Sprint, an incremental schedule of typically 5 or 10 games during which a set of specific target metrics and goals are planned and accomplished. It is recommended that each of the Sprints have a consistent number of games to ensure consistency when measuring progress and effectiveness of various strategies and game plans implemented throughout the season. When the Sprint is completed, the next Sprint begins immediately.
Sprints contain and include the Sprint Planning Session, the scheduled games, the Post-Game Meetings, the Sprint Review Meeting, and the Sprint Retrospective.
During the Sprint the following rules apply:
- Adjustments cannot be made to the Sprint Performance Dashboard that keeps team from reaching the Sprint Goal,
- Existing performance benchmarks do not decrease, and,
- Players can change the metrics they plan to achieve as long as it does not decrease their planned value,
- Goals may be re-negotiated between the lead analyst and player(s) as more is learned regarding the value of metrics.
Each Sprint is considered a period of performance over a set amount of games where evaluation and necessary adjustments are made. Sprints are used to get players accustomed to hitting target goals and improving upon an area of weakness or other attribute deemed critical to achieving the organization’s overall goal. Each Sprint has a definition of the goal to be accomplished, a plan that will be followed, how success will be defined, and the results.
For professional sports with longer seasons, a 10 game sprint is optimal. For teams with less than 50 games in a season, a five game sprint is more effective. When a Sprint’s duration is too long the strategy and plan to accomplish it may change, focus may diminish, and performance may decrease. The predictability of Sprints are increased through empiricism gained through incremental inspection and adaptation, and by measuring progress toward overall team goals. Sprints also limit unidentified performance issues to 5 (or 10) games or less.
In a season like the NBA and NHL, which consists of between 6-8 preseason games and 82 regular games (totaling approximately 90 games), there would be 9 Sprints with the first Sprint beginning on the first game of the preseason. The Sprint breakdown would be as follows:
Sprints 1 and 2 – Focus on gathering a performance baseline (preseason plus first 12-14 games)
Sprints 3 through 7 – Making performance adjustments, evaluating player compatibility and ROI, learning which performance improvement strategies yield the greatest results. Making trades based on the lead analyst recommendations.
Sprints 8 and 9 – Fine tuning strategy, increasing synergy, adjusting goals based on historical Sprint data and performance.
Sprints 10+ – Playoffs. Maintaining state of synergy.
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